![]() ![]() Orion Acaba ( Ghostly Adventures games) īlinky, Pinky, Inky and Clyde, collectively known as the Ghost Gang, are a quartet of characters from the Pac-Man video game franchise. It is possible to watch video advertisements to receive more of the currencies.Brian Drummond ( Ghostly Adventures cartoon) When out of credits there is an energy/stamina system as they regenerate slowly. Optionally in-app purchases are used to get a coin doubler, a small amount of credits or an unlimited amount. Coins are found in mazes or as gifts for completing objectives or watching ads. The power-ups, once unlocked, can be defined in a loadout. A second currency, coins, is only used to upgrade power-ups multiple times, but with a waiting time, often a few hours, to encourage players to experiment with different power-ups in the meantime. Credits can also be spent on a revive to continue a game after dying. The game can be played endlessly and without ads, but by spending one credit a single game session is played with power-ups in the level, which makes it easier to complete more of the maze and reach a higher score. At the start six credits are provided, but these are entirely optional. The game is free-to-play with in-app purchases. A single collision is immediately fatal and ends the game. The cumulative amount of points is used to unlock new power-ups progressively. ![]() They are picked up in the levels and a maximum of three can be held can be found in a maze at a time. There are also many other types of power-ups such as a tornado that advances and removes ghosts, a laser that toasts them, a cherry bomb, a freeze ray, a stealth mode, turning Pac-Man into a giant that eats everything etc. Regularly there are power pellets that turn the ghosts blue and allow Pac-Man to eat them. At certain sections the colour of the game environment changes. Some ghosts are asleep and only wake up when Pac-Man is nearby. There are eight types of ghosts with different behaviour in the maze and these need to be avoided, sometimes also by returning when the glitch is not too close. Fruits can be eaten for score multipliers. When 256 dots are eaten in succession there is a bonus that clears the entire screen. ![]() By eating many dots in succession, without halting or following a broken trail, a combo can be built up and Pac-Man's speed increases. There are also some exits to the left and the right of the maze to appear on the other side. He can move in any direction where there is a passage and eats dots for points. ![]() The game uses many elements of the classic Pac-Man gameplay. It is referred to as the kill screen or the split-screen level and it is impossible to beat. The title refers to the map 256 glitch of the original arcade game where upon reaching level 256 the right side of the screen turns into a mess of letters and numbers while the left side remains normal. The glitch is shown as a garble of code and moves at a consistent speed at the bottom of the screen or out of sight as Pac-Man attempts to outrun it. The goal is to score points and survive as long as possible while being chased by a glitch that eats up the maze. The game is shown from a slightly diagonal view instead of top-down and the camera sometimes zoom in, making the gameplay resemble a 2D game more. Pac-Man needs to be guided through a maze with a fixed width and an endless vertical distance with a lay-out randomized for each session. Pac-Man 256 is a 3D endless maze game that combines the maze mechanics of the classic Pac-Man with the endless environments while being chased by a persistent threat, as for instance in one of the developer's previous game Crossy Road. ![]()
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